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Saturday, October 5, 2019

Shifting Ceratops Scale: Throne of Eldraine

Welcome back to the Shifting Ceratops Scale, where I take a look at all the cards in a set with reach and rate them on a five-point scale named after the greatest reach ambusher. Throne of Eldraine has six entries, five creatures and one aura, and overall this is a very dangerous bunch of cards. Be careful and don't get Ceratopped by these cards with reach!

Brimstone Trebuchet
2.0
There is a lot of text on this card, and reach coming after another keyword is a good indicator for a potential ambush, but being only a 1/3 makes it lower impact ambush. Anecdotally, I also think that players tend to read defender text a little more often when they go to attack into them, since there’s more of a likelihood of those abilities mattering to blocking. But it’s still a pretty weird package in all: red, defender, trebuchet?!



I think the flavor of a trebuchet is supposed to suggest some kind of anti-air ability, like archery, but a trebuchet is actually a siege weapon, more akin to a catapult. It’s meant to hurl heavy objects at stationary castle walls, not fast-moving, flying targets. Maybe the flavor is that it’s so tall of a structure that it just gets in the way of a flyer, but in that case, it should probably have zero power.

Robber of the Rich
2.0
Although archers have become the defacto secondary reach creature type to spiders, just having the word in the type line isn’t enough of a tip off, especially when there are multiple other creature types present. For something to truly resonate as an archer, it needs to have the classic “bow pose.” It also helps if the card name itself references the fact that it is an archer. Robin Hood has his bow on his back, and both the name and the artwork reflect more on the robbing aspect of the card than the archery.



The other abilities on the card, focusing on attacking rather than blocking, also serve to draw attention away from the trap laying in hiding here. Similar to the Trebuchet, what keeps Robber of the Rich’s rating so low is its rather pedestrian 2/2 stats. It’s likely to trick you, but that trick probably won’t be a blowout where you lose one of your valuable flyers. Nonetheless, there are a lot of smaller faeries in this set, so maybe it might have more of an impact in this format than most.

Sporecap Spider
0.0

Surprisingly, the only spider in the set. It has typically “spidery” art, and low power, so it’s a low-probability, low-impact ambusher.

Tall as a Beanstalk
4.0

Explain this one to me. Tall as a Beanstalk gives reach, but literal Beanstalk Giant does not have reach, nor do any of the other giants in this set, so this one card is playing into the “tall things have reach,” but nothing else in the set does.

It doesn’t help that this is an aura, and thus the text will usually be hiding behind the creature it enchants. Hopefully, what will happen is that players will read the aura to confirm the p/t boost and when they do that, see the reach. But beware of sneaky players who may try to subvert this when they cast it by omitting that information: “it gets +3/+3 and becomes a giant.” Derived information! Yay! This card might actually lead to the opposite of an ambush, where a card like Beanstalk Giant deters an opponent from attacking a flyer into it under the misattribution of reach.

Wildborn Preserver
3.0

It’s an archer, but if you look at the artwork, you might not know it. The most prominent thing is the fox, and the rider is wielding a sword with their bow slung on their back. In terms of gameplay, the triggered ability is going to garner more attention, and it’s very likely that this creature could be 5/5 or larger when it ambushes your flyer because the play pattern with this card will be to cast it on two, attack once or twice, have it sit on the sidelines accumulating counters, then “Surprise, reach!” It does take a bit of setup for this to be an effective ambush, which is why I don’t rate it as a 4.0.

Stonecoil Serpent
4.0

I don’t get it. I don’t understand why snakes have reach in Magic. The “giants are tall” thing makes more sense to me than what appears to be “snakes are in the trees.” This one isn’t even in a tree; it’s a statue. Nothing in the name suggests reach here either.

Stonecoil Serpent is likely to enter the battlefield with significant size, probably 4/4 or larger in most games, and it has a lot of abilities, particularly other keywords on the same line as the reach. Along with Tall as a Beanstalk, I consider this the most likely to ambush a flyer in Throne of Eldraine. But of course now that you’ve read this list, none of these reachers will take you by surprise.

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